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feature: make godotResource compatible with gdresource filetype
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1 changed files with 2 additions and 1 deletions
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@ -551,7 +551,8 @@ list.godotResource = {
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files = { "src/parser.c", "src/scanner.c" },
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requires_generate_from_grammar = true,
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},
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readme_name = "Godot Resources (godotResource)",
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filetype = "gdresource",
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readme_name = "Godot Resources (gdresource)",
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maintainers = { "@pierpo" },
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}
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